AI Insights · Timothy · January 2022
Top 5 Digital Pacifier Games on Android in Oceania Q4 2021
A look at the performance of the top 5 digital pacifier games on Android in Oceania during Q4 2021, highlighting trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 digital pacifier games on the Android platform in Oceania showed varying performance trends in weekly downloads, revenue, and active users. Below is a detailed look at each app's performance based on Sensor Tower data.
PK XD: Fun, friends & games from Afterverse Games saw fluctuating weekly revenue, peaking at approximately $3.4K in the final week of December. Weekly downloads varied throughout the quarter, with the highest number of downloads reaching 6.2K at the start of October. Active users started at 34.9K in late September, experienced a dip in November, and then rose back to 28.7K by the end of December.
Moshi Kids: Sleep, Relax, Play by Mind Candy Ltd experienced a decline in weekly revenue, starting at around $1.4K at the end of September and falling to $796 by the end of December. Downloads followed a similar pattern, peaking at 362 in early November and then dropping to 99 by the end of the year. Active users also decreased from 1.4K in late September to 1.1K in December.
PAW Patrol Rescue World from Budge Studios had a steady weekly revenue, with a slight peak of $1.3K in late October and ending the year with $1.2K. Weekly downloads were highest at 4K in late September and saw another peak of 3.7K in late December. Active users remained relatively stable, starting at 13.2K in late September and ending at 13.3K in December.
Hill Climb Racing by Fingersoft showed consistent weekly revenue, peaking at $552 in the final week of December. Downloads fluctuated, reaching a high of 2.6K in the last week of December. Active users demonstrated a stable trend, starting at 18K in late September and increasing to 20.2K by the end of December.
Lastly, codeSpark - Coding for Kids from codeSpark had stable weekly revenue, with the highest figure being $495 in early October. Downloads were relatively low, peaking at 170 in late September and December. Active users remained steady throughout the quarter, starting at 237 in late September and ending at 170 in December.
These insights are based on data from Sensor Tower. For more detailed information and additional insights, visit Sensor Tower's website.